local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133002065
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 978
L2_1.gadget_id = 70690001
L3_1 = {}
L3_1.x = 1850.329
L3_1.y = 255.629
L3_1.z = -695.523
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 90.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 979
L3_1.gadget_id = 70690001
L4_1 = {}
L4_1.x = 1850.252
L4_1.y = 263.277
L4_1.z = -695.535
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 90.0
L4_1.y = 64.764
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 980
L4_1.gadget_id = 70690001
L5_1 = {}
L5_1.x = 1850.222
L5_1.y = 270.009
L5_1.z = -695.429
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 90.0
L5_1.y = 152.669
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 978
L5_1 = 979
L6_1 = 980
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
